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Outside Gaming Experts: Hitpoint Studio

Written by Kevin Hodgson
July 22, 2011

Image originally uploaded on 2011-07-13 04:05

We were fortunate to have some visitors to the Game Design Camp from the local gaming industry. We thought that bringing in people who do gaming for a living might be a positive experience for the young gamers, and it was. Visitors from Hitpoint Studios not only talked about the design of a game from inception to publishing, but they focused in on the academic skills that one would need to be successful in the gaming world.

In particular, I loved this graphic from the Hitpoint folks showing how a game idea makes its way through the design process. There are many parallels to writing — from initial idea, to draft, to review, to revision, to publication.

Image originally uploaded on 2011-07-13 04:05

Here are some notes from what they shared with the camp around the
jobs that make up a game design company and the academic skills
necessary for success:

Jobs in the Game Industry

  • Programmer
  • Artists
  • Animators
  • Artist Techs
  • Tester/Quality Assurance
  • Game Writers
  • Designers
  • Project Managers

And here are some of the academic skills that they say are needed for the variety of jobs:

  • Math
  • Logic
  • Drawing
  • Creativity
  • Collaboration
  • Physics
  • Composition/Writing
  • Acting
  • Communication
  • Attention Span
  • Organization


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