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Connections to State and National Curriculum Frameworks

Written by Kevin Hodgson
July 31, 2010

It’s important that we show how composing with digital tools also meets the curriculum standards of our local schools, our states and, now more than ever, our national organizations.

Here is a look at how the Digital Picture Book project touches on a wide array of standards with the Massachusetts Curriculum Frameworks:

English Language Arts:

  • GENERAL STANDARD 20: Consideration of Audience and Purpose—Students will write for different audiences and purpose.
  • GENERAL STANDARD 22: Standard English Conventions—Students will use knowledge of standard English conventions in their writing, revising, and editing.
  • GENERAL STANDARD 25: Evaluating Writing and Presentations* (Continued)—Students will develop and use appropriate rhetorical, logical, and stylistic criteria for assessing final versions of their compositions or research projects before presenting them to varied audiences.
  • GENERAL STANDARD 27: Media Production*—Students will design and create coherent media productions (audio, video, television, multimedia, Internet, emerging technologies) with a clear controlling idea, adequate detail, and appropriate consideration of audience, purpose, and medium.

Arts:

  • STANDARD 2: Elements and Principles of Design—Students will demonstrate knowledge of the elements and principles of design.
  • STANDARD 9: Inventions, Technologies, and the Arts—Students will describe and analyze how performing and visual artists use and have used materials, inventions, and technologies in their works.
  • STANDARD 10: Interdisciplinary Connections—Students will use knowledge of the arts and cultural resources in the study of the arts, English language arts, foreign languages, health, history and social science, mathematics, and science and technology/engineering.

The cross-curricular connections with math and science (depending on the focus of the books) are also aligned with the state curriculum standards, including areas such as geometry and computation in math and cellular understanding in science.

I also use the tenets of national standards put forth by the International Society for Technology in Education. (ISTE/NETS). The organization points to such areas as:

Creativity and Innovation

Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

Students

  • apply existing knowledge to generate new ideas, products, or processes
  • create original works as a means of personal or group expression.

Communication and Collaboration

Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.

Students

  • interact, collaborate, and publish with peers, experts or others employing a variety of digital environments and media
  • communicate information and ideas effectively to multiple audiences using a variety of media and formats
  • contribute to project teams to produce original works or solve problems.


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