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Understanding Video Games as Art, Text, and Media for Learning

Understanding Video Games as Art, Text, and Media for Learning

Written by Steve Moore
May 04, 2012

In this collection, we will explore how the creation and experience of video games can be understood in the realm of art. Specifically, we will explore how to view games as texts worthy of exploring. Elements of this resoruce will include a close look at:

  • The Smithsonian exhibition, Video Games as Art
  • A Sampling of Games as Texts
  • A Collection of Texts Influenced by Games
  • Pedagogical and Learning Theory Considerations
  • Transferable Concepts from Gaming to Teaching

The Art of Video Games

This page will contain info on the Smithsonian exhibit, The Art of Video Games

Games as Texts

This page will contain a collection of games with literary and academic value worth exploring.

Games as Texts

This page will contain a collection of games with literary and academic value worth exploring.

Game-Text Relationships

Composing in digital space, with digital space

The Gaming/Learning Intersection

How do gameplay and game-making play a role in learning and devlopment of new understanding?



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