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Peer Editing: Choose Your Own Adventure

Peer Editing: Choose Your Own Adventure

Written by Gary Pope
January 25, 2011

Rationale

Computer skills are usually taught in isolation, with the focus being on
the computer itself.  This project moves the computer to the background
used only as a tool for a larger purpose.  The creation of the stories
was the focus.  The skills needed to complete the task take on a more
applicable and tangible role, as the students know that final judgement
is in the hands of their audience, 5th and 6th graders.

I teach a computer class and I am tired of students creating/modifying generic text or gibberish.  This assignment creates student buy-in as they create text in which they have an investment. This project utilizes peer review of text to become fluent in some advanced features of Microsoft Word.  Students are engaged in creating, organizing and preparing the story for view by a larger audience.

In a nutshell (Objectives)

Students will…

  1. Become familiar with the Choose Your Own Adventure books as a model.
  2. Create their own story (familiar with genre they create an outline, flow chart). 
  3. Use peer editing to refine the story (using “Tracking Changes”, Comments”, and “Versions”)
  4. Prepare the story for final distribution (Web Site, Word, PowerPoint, Etc.)

Outcome (Product)

A “Choose Your Own Adventure” story in one of many forms. 

  • A Website
  • An internally linked Word Document
  • A linked Powerpoint document
  • A paper book

Outcome (Knowledge)

Understand how to peer edit with Microsoft Word.

  • Track Changes
  • Comments
  • Versions

My Results

This project solidified for the students that computer skills are a means to and end.  Now with the “ends” being the focus for the rest of the semester as we moved from project to project, the skills have a purpose.  Now the tedium of learning skills is replaced with the motivation to learn what is needed to complete the assignments.



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