youth culture

  (Song above: Entertainment art featuring 19-year old 5eHERU Biz media mentor High-Top Carter rapping about his experiences as a young media leader during the DML 2013 Conference) HERU- Growing Youth Leadership and Digital Economies: economics- the science of satisfying a lifetime's wants and needs with limited or scarce natural resources. youth leadership-  a young person’s ability to create a...
I am BRYCE, an executive record producer, performing artist, and native Detroiter. Recently, I have re-purposed my career in pop music to serving youth and building sustainable communities through economic justice, expressed through entertainment media arts.  IMG_4580.jpg   My entry into the world of popular education is via my youth media literacy organization-...
Youth say they want respect, voice, value, safety, support, challenges, and a sense that they are making a contribution to something goodin the world, so what can we learn from young people about what motivates them to engage and learn new skills? Based on interviews with and observations of youth media producers in the Philadelphia area, this resource explores what motivates these youth to...
The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media Means for our Future (Beacon Press 2009) by S. Craig Watkins. From The Young and the Digital website: In The Young and the Digital, Watkins skillfully draws from more than five hundred surveys and three hundred and fifty in-depth interviews with young people, parents, and educators to...
Just how radically is the Internet transforming the experience of childhood? Growing Up Online is producer Rachel Dretzin’s exploration into the teen online experience. This eye-opening documentary aired on PBS Frontline January 22, 2008, giving many of us new insight into what young people are doing on the Internet. Teens candidly discuss the ways they find acceptance in the online community...
Screen shot 2010-09-22 at 6.12.47 PM.png In April 2009, with support from the MacArthur Foundation, three organizations gathered over 250 parents, teachers, and teens for a three-week online conversation called the Focus Dialogues. Prompted by Global Kids, Common Sense Media, and Harvard University’s GoodPlay Project, this endeavor was the first cross-generational...
Digital Youth Network's core model spans the world of in school, home, and afterschool activities for middle school students and seeks to give: access and training in the use of new media literacy tools meaningful activities where the development of new media literacies is essential for accomplishing goals a continuum of established new media mentors. The Digital Youth Network (DYN) website...
"The digital world is creating new opportunities for youth to grapple with social norms, explore interests, develop technical skills, and experiment with new forms of self-expression. These activities have captured teens’ attention because they provide avenues for extending social worlds, self-directed learning, and independence." Living and Learning with New Media is a white paper produced by...
"The goal of our project has been to document the everyday lives of youth as they engage with new media and to put forth a paradigm for understanding learning and participation in contemporary networked publics. We have worked to understand youth culture, and to bring this youth-centered perspective into the debates about digital media and learning." The Digital Youth Project brought together 28...

Filter by content type: