gamification

There are essentially three camps among educators who support the idea of integrating video games and learning: those who are playing video games as a means to support student learning (e.g. Minecraft, SimCity Edu, Civilization, augmented reality simulations) those who are creating video games as a means to support student learning (e.g. Scratch, Globaloria, Gamestar Mechanic) those who are...
(Click on the image to go to the K12Online Video Game) I suggested to the various colleagues/presenters in the Game Design/Gamification strand of the K12Online Conference that we try to design a game for participants of the conference to play. The goal was to use game design principles to engage participants in the presentations (still being released over the next few weeks) in ways beyond just...