game design

Sometimes innovation is about having a sense of the big idea, then paving the way one step at a time. Creativity and exploration certainly is part of the learning process. As an engaged digital literacy educator, I invite my students into powerful opportunities to engage in conversation with other learners across the country through the Youth Voices Community. Through this professional learning...
NWP at TL15.png At the 2015 Teaching and Learning conference, five NWP colleagues shared their work related to digital reading, writing, and citizenship.  Tanya Baker, National Writing Project Janelle Bence, New Tech High @ Coppell Gail Desler, Elk Grove Unified School District Troy Hicks, Central Michigan University Kevin Hodgson, William E. Norris Elementary...
(Click on the image to go to the K12Online Video Game) I suggested to the various colleagues/presenters in the Game Design/Gamification strand of the K12Online Conference that we try to design a game for participants of the conference to play. The goal was to use game design principles to engage participants in the presentations (still being released over the next few weeks) in ways beyond just...
This collection highlights and supports the book series Interconnections: Understanding Systems through Digital Design. Each book of the series uses a design-based approach to learning and offers up a toolkit for supporting systems thinking in ways that are aligned to standards but also relevant to youth interests in digital culture.
While there are debates to be had about whether all kids should learn to program, the best arguments for teaching kids to code, I expect, will not be sharpened in debate, but come from watching and listening to kids who are learning to code, and partnering with their teachers in the spirit of shared inquiry. Recently, I had the honor of participating in a lively conversation on Connected Learning...
(This is reposted from my blog, where I have been writing about a digital literacies workshop I have been facilitating for English Language Learners high school students. We've been doing a range of activities, leading into video game design. The workshop is sponsored by the Western Massachusetts Writing Project in conjunction with an urban school district.) We are midway through our digital...
I had the pleasure of speaking with Kevin Hodgson about his video game design unit and the companion website. Here are some highlights from that interview. Why game design? Why choose that medium instead of something more text-based or more traditional for the language arts classroom?  In working with my co-teacher, Bob Smith, and a colleague science teacher, Lisa Rice, I think we were trying to...
Screen shot 2012-06-18 at 10.44.14 AM.png Kevin Hodgson, 6th grade language arts teacher in Southampton, Massachusetts, brought design thinking into his classroom this year with a video game design project. A collaboration with colleague science teacher, Lisa Rice, and co-teacher, Bob Smith, the project tasked students with the creation of a science-themed video...
My game is going to be about Layers of the Earth. I chose that because I think I will be cool to use the layers as certain levels! Some of the things you will encounter are boss battles! Also mazes which you will need to answer a question correctly to move on to the right path. That is what my game on GameStar Mechanic is going to be. — Michael Kevin Hodgson, a sixth-grade teacher in...
Game design and re-thinking failure in school I’ll be blogging in response to a webinar series offered by connectedlearning.tv at the invitation of the National Writing Project’s Digital Is . Katie Salen, executive director of the Institute of Play , offered principles for instructional designers to use in order apply the theories of game design in schools in this web session on...

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