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Introducing a new collection of resources that exemplify some of the best connected learning practices from Pittsburgh.
Years in the Making with Connected Learning seeks to offer lessons on the evolution of Connected Learning through the vantage points of mentors, community collaboration, and interest-driven learning.
This collection shares resources created by educators across the Educator Innovator network who are working to transform their teaching in order to promote connected learning.
Resources in this collection have emerged from a growing partnership between the National Park Service (NPS) and the National Writing Project (NWP) designed to bolster connected learning opportunities within the national parks and reach more young visitors and educators.
- Writing Feedback
- university writing
- Writing Instruction
- first year writing
- teaching writing
- Growth mindset
- connected learning
- learning innovation
- Remake Learning
- museum education
- art museum teaching
- arts education
- art museum
- project based learning
- malcolm x
- random house
- authentic audience
- LRNG Grant
- LRNG Innovators
- meaningful audience
- Social & Emotional Learning
- Gateway Writing Project
- OneCity Stories
- race conversations
The Harry Potter Alliance (HPA) is a nonprofit organization, established in 2005 by activist Andrew Slack. Inspired by the student activist organization “Dumbledore’s Army” in the Harry Potter narratives, the HPA uses parallels from the fictional content world as an impetus for civic action. It mobilizes young people across the U.S. around issues of literacy, equality, and human rights, and in support of charitable causes.
WWE (World Wrestling Entertainment) is the largest professional wrestling company in the world, boasting fans in more than 145 countries. The TV shows reach more than 13 million viewers in U.S. alone, and online WWE forums are constantly full of fans fervently discussing the latest outcomes & upcoming shows. The show's choreography, storylines, and characters have even inspired the fan community to create their own text-based "fantasy" wrestling federation.
Hive Fashion is a MacArthur-funded program for members of the Hive Learning Networks, designed to connect members of the Hive Learning Network in Chicago and New York with fashion industry professionals. The programming makes clear connections from interest-based activities to career-relevant skills, relationships, and pathways.
Digital Storytelling 106--better known as "ds106"--sprouted in 2010 as a computer science class on digital storytelling at University of Mary Washington in Fredericksburg, Virginia. Founded by Jim Groom, educational technology consultant Alan Levine, and instructional technologists Martha Burtis & Tom Woodard, ds106 has evolved into a model for all instructors and students who aspire to experience, explore, and extend connected learning.
DayTV is a website dedicated to elevating the learning and expertise of the StarCraft community, evidenced by their mantra: "Be a better gamer." At the center of the site is Sean "Day" Plott, who describes his role in the community as that of an educator. Sean utilizes his previous experience as a professional and longtime gamer to help new players develop analytical skills useful for StarCraft as well as other aspects of their daily lives.
Phonar, an abbreviation of PHOtography and NARrative,, is an in-person course at Coventry University in the UK and an open online course for as many as 35,000 participants around the world who co-create learning communities through a variety of media including blogs and a blog hub, Twitter (using the #phonar hashtag, and a Google+ community.
The Lowline Project on the Lower East Side of Manhattan combines educational outreach, social connectedness, interest-based learning, shared purpose, equity, social connection, and full participation, in their work with students and community members in a reclamation of an abandoned underground terminal as a “green” public space.
Sofya Zeylikman is senior studying furniture design at Rhode Island School of Design. She has led workshops for both elementary and high school-aged students, teaching them about the intersections between STEM and STEAM, most recently as a coach for the Brandeis Design Lab Teen Fellowship Program.
Cas Holman is Associate Professor of Industrial Design at Rhode Island School of Design who designs learning materials for play and discovery. She uses constructivist "learn how it works by playing with it" principles in both her toy design and her teaching. Holman employs and advocates for a pedagogy of play, which informs her practice at all levels.
Paola Ricaurte Quijano is a Professor and researcher in the School of Education, Social Sciences, and Humanities ITESM at University Tecnológico, Monterrey, Mexico. She encourages her students to take full advantage of technology and the connected nature of their lives to enhance learning and solve problems in their communities and beyond.